| 
    13.12.03 
    Not Quite A Demo
 Well, as you likely have 
    read, I was hoping to have had a demo release ready by yesterday. It's a 
    good thing I didn't in the end, though--it's evolved incredibly in the past 
    24 hours. It's inching (and/or footing) closer to completion, though, so 
    don't panic--it's still coming!
 8 new screens, and a shot of an incredibly whacked out level that almost set 
    the mould for the rest of the levels (ie. incredibly irritating).
 
 10.12.03 
    Wacky Keen Stuff!
 Oh, the insanity. I was 
    trying out the Impossible Pogo trick when I found some other crazy stuff to 
    do and observe in Keen6. Certainly entertaining.
 And there's a Keen5 trick Victor came across some time ago.
 Observe
 JimSoft Day in an hour and a 
    half! Y'all know what that means... ;) As such, NO SCREENS FOR YOU!
 
 08.12.03 What 
    'Ave We 'Ere?
 Wow... that was an 
    interesting couple of days. With Victor's induction into the world of Keen, 
    a lot of ideas have been thrown back and forth here in the Shedquarters. 
    CK:MB has seen dramatic developments because of this, and my general 
    productivity has skyrocketed.
 JimSoft day is coming up (Dec11) and so are the
    
    Keen Awards, so perhaps I'll release a CK:MB demo or something. We'll 
    just have to wait and see, eh?
 It feels great to be back in the swing of modding again, after several 
    months of lagging productivity.
 
 22.11.03 
    Unpredictable Motivation Record
 Argh. As with so many 
    other projects, my Keen mod is suffering from my tendency to throw myself 
    head-long into a project, work insane hours getting it to a particular 
    point, and then suddenly get distracted by other projects. It's been almost 
    two months since my last update. Much has happened in the Keen world, and 
    little has occurred regarding Commander Keen: Monky Business. At least, 
    that's what I thought until I revisited the state of this site today... it 
    seems I've actually made some noteworthy progress and have left it 
    unannounced.
 New patches and all sorts of crazy ideas have emerged from the Keen: Modding 
    forums. I've begun brainstorming some new ideas and such, so the next time I 
    find the motivation to get stuck into the mod once more, I'll have some 
    stuff to work with.
 
 29.09.03 Happy Spleen Day 2003!
 Well, technically, Spleen Day (that being my 19th Anniversary of Existence) 
    was the 25th, but since I'm only now back here with a new update four days 
    later, I shall make up for it herewith. HAPPY SPLEEN DAY!
 Please contribute to the Spleenness by greeting people for the remainder of 
    September with the phrase, "What does your Spleen will today?" Much esteem 
    shall be showered upon you for such an effort. And even more if you perform 
    the patented Spleen Salute (four-finger [or fork] salute from the forehead, 
    two-finger [or fork] salute from the spleen, and five-toe salute from your 
    left shin, simultaneously)!
 There's about 3 hours of footage of the Making of the Spleen Day Party, and 
    about an hour or so of the Spleen Day Party itself, shot on location in the 
    JimSoft ShedQuarters, over the past week leading up to the Spleen Day Party 
    yesterday, which may show up on the Insanitarium one day when I find where 
    my damn TV card went.
 Woo! And now, stuff...
 
 Enjoy,
 
 >Commander Spleen
 |